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Game Developer (Cocos2d-x)

Micro1

Game Developer Contractor · Full-time
Remote (Global) $50 – $120/hr May 18, 2026

Job description

Join the team as a Cross-Platform Engine Developer specializing in Cocos2d-x to build and optimize high-performance 2D and lightweight 3D games across multiple platforms.

This role focuses on creating scalable game systems and engine features for:

  • Mobile platforms
  • Desktop platforms
  • Console environments

using Cocos2d-x and C++ in a distributed remote development environment.

Key Responsibilities

  • Design, develop, and maintain game engine systems using:

    • Cocos2d-x
    • C++
    • Cross-platform development workflows
  • Optimize:

    • Memory usage
    • Rendering performance
    • Platform-specific integrations

across diverse hardware environments.

  • Build scalable and maintainable game architectures suitable for global releases
  • Collaborate closely with:
    • Designers
    • Artists
    • QA teams
    • Cross-functional engineering teams

to implement and refine gameplay systems and technical features.

  • Diagnose and resolve:

    • Engine-level issues
    • Rendering bottlenecks
    • Cross-platform compatibility problems
  • Stay informed about advancements in:

    • Game engine technology
    • Rendering systems
    • Cross-platform optimization techniques
  • Communicate technical concepts clearly within remote team environments

Required Skills & Qualifications

  • Proven experience with:

    • Cocos2d-x
    • C++
    • High-performance game development
  • Strong background in:

    • Computer graphics
    • Rendering pipelines
    • Memory optimization
  • Hands-on experience deploying games for:

    • iOS
    • Android
    • Desktop platforms
    • Console systems
  • Strong understanding of:

    • Cross-platform development
    • Performance optimization
    • Engine architecture
  • Excellent:

    • Written communication
    • Verbal communication
    • Collaboration skills
  • Strong:

    • Problem-solving abilities
    • Attention to detail
    • Technical troubleshooting skills
  • Ability to work effectively in:

    • Remote teams
    • Fast-paced environments
    • Globally distributed engineering organizations

Preferred Qualifications

  • Experience with:

    • Lightweight 3D systems
    • Hybrid 2D/3D games
    • Advanced rendering workflows
  • Familiarity with:

    • Global game release processes
    • Scalable engine architecture
    • Platform optimization standards
  • Background optimizing games for:

    • Resource-constrained devices
    • High-latency environments
    • Performance-sensitive platforms

Additional Information

This role offers experienced game engine developers an opportunity to contribute advanced Cocos2d-x expertise toward scalable cross-platform gaming systems and high-performance interactive experiences.

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