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Software Engineer - Open 3D Engine (O3DE)

Micro1

Game / Simulation Development Contractor
Remote (Global) $50 – $120/hr May 18, 2026

Job description

Join the team as a Software Engineer specializing in Open 3D Engine (O3DE) to help build advanced AI training environments and high-fidelity 3D simulations.

This role focuses on leveraging O3DE technologies including:

  • Atom Renderer
  • Component Entity System
  • Gems
  • Asset Processor

to generate realistic AAA-quality environments and scalable simulation systems for AI training workflows.

Key Responsibilities

  • Design and develop high-fidelity 3D scenes and simulations using:

    • Open 3D Engine (O3DE)
    • Atom Renderer
    • O3DE Gems
    • Component Entity System
  • Build realistic interactive environments optimized for:

    • AI training
    • Simulation systems
    • Large-scale 3D workflows
  • Transform conceptual requirements into fully realized 3D worlds and simulation experiences

  • Develop and maintain:

    • Python integrations
    • C++ systems
    • O3DE tooling
    • Asset workflows
  • Optimize:

    • Asset processing pipelines
    • Rendering performance
    • Simulation scalability

for AI-focused environments.

  • Collaborate with stakeholders to ensure technical deliverables align with AI training objectives

  • Document:

    • Technical architectures
    • Development workflows
    • Engineering decisions
  • Communicate progress and technical solutions clearly across remote teams

Required Skills & Qualifications

  • Proven expertise with:

    • Open 3D Engine (O3DE)
    • Atom Renderer
    • Component Entity System
    • Gems
    • Asset Processor
  • Strong proficiency in:

    • Python
    • C++
  • Experience building:

    • 3D simulations
    • Interactive environments
    • Game engine workflows

from concept through deployment.

  • Familiarity with:

    • AWS
    • Cloud infrastructure
    • Scalable simulation systems
  • Hands-on background in:

    • Game development
    • Simulation engineering
    • Real-time 3D systems
  • Excellent:

    • Written communication
    • Verbal communication
    • Technical documentation skills
  • Ability to work independently within remote engineering teams

Preferred Qualifications

  • Experience building:

    • AI training simulations
    • ML-focused 3D environments
    • Synthetic data generation systems
  • Strong understanding of:

    • Performance optimization
    • Asset management
    • Rendering pipelines

in complex O3DE projects.

  • Experience working in:
    • Cross-functional remote teams
    • AAA-quality simulation environments
    • Advanced game engine workflows

Additional Information

This role offers experienced O3DE engineers an opportunity to contribute advanced 3D simulation expertise toward next-generation AI training systems and scalable virtual environment development.

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