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Cross-Platform Engine Developer (Cocos2d-x)

Micro1

Engineering & Development Full-time
Remote (Global) $50 – $150/hr March 3, 2026

Job description

Job Summary

Join our customer’s team as a Cross-Platform Engine Developer (Cocos2d-x) and contribute to building high-performance 2D and lightweight 3D games across mobile, desktop, and console platforms.

In this role, you will leverage your expertise in Cocos2d-x and C++ to develop scalable, optimized, and immersive gaming experiences for a global audience.

Key Responsibilities

  • Design, develop, and maintain engine-level features using Cocos2d-x and C++.
  • Optimize rendering performance, memory usage, and platform integrations.
  • Architect scalable and maintainable game systems suitable for global releases.
  • Collaborate with designers, artists, and QA teams to refine gameplay features.
  • Diagnose and resolve complex cross-platform engine issues.
  • Stay current with game engine advancements and propose improvements.
  • Communicate technical concepts clearly within a distributed team environment.

Required Skills and Qualifications

  • Strong professional experience with Cocos2d-x and C++.
  • Solid understanding of graphics pipelines and performance optimization.
  • Experience deploying games to iOS, Android, desktop, and console platforms.
  • Deep knowledge of cross-platform development challenges.
  • Excellent communication and collaboration skills.
  • Strong problem-solving mindset and attention to detail.
  • Ability to thrive in a fast-paced, remote environment.

Preferred Qualifications

  • Experience with lightweight 3D features or hybrid 2D/3D projects.
  • Familiarity with global game release pipelines.
  • Experience optimizing for constrained hardware or high-latency conditions.

Offer Details

  • Job Type: Permanent (Full-Time)
  • Openings: 10
  • Hourly Pay: $50 – $150 per hour
  • Location: Remote
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